@BEGINEVENTS


@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Centrals
whom=Entente
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Entente
whom=Centrals
@ENDIF

@IF
CITYTAKEN
city=Soissons
attacker=Entente
defender=Centrals
@THEN
TEXT
ALLIED VICTORY AT THE MARNE!
^
The German advance through France is checked after a bloody battle in the Marne Valley. Paris
is saved, and the germans withdraw beyond the Aisne, where they take defensive positions on the
Chemind des Dames ridge.
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
1914 SEPTEMBER
^
The allied armies have been retreating for a month from the superior german armies. They have
now reached the MARNE valley. Seeing an opportunity, the French commander in chief, Joffre,
decides to attack the enemy's right flank. Troops are rushed to front with all available transports.
The battle of the Marne has begun...
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Antwerp
attacker=Centrals
defender=Entente
@THEN
TEXT
Antwerp falls, after an intesive bombardement by German mortars and a bold defense by British
and Belgian divisions.
ENDTEXT
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
The Belgians begin to open sluices and flood barriers to slow down the german offensive.
ENDTEXT
@ENDIF

@IF
TURN
turn=2
@THEN
CHANGETERRAIN
terraintype=10
maprect
21,9,21,9,21,9,21,9
@ENDIF

@IF
TURN
turn=2
@THEN
CHANGETERRAIN
terraintype=10
maprect
22,10,22,10,22,10,22,10
@ENDIF

@IF
TURN
turn=2
@THEN
CHANGETERRAIN
terraintype=10
maprect
23,11,23,11,23,11,23,11
@ENDIF

@IF
TURN
turn=2
@THEN
CHANGETERRAIN
terraintype=10
maprect
24,12,24,12,24,12,24,12
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=C. Machine Gunner
owner=Centrals
veteran=no
homecity=none
locations
68,20
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
1914 DECEMBER
^
The war of 1914 ends in stalemate. Both armies is out of offensive power and starts to take
defensive position in trenches and strongpoints. The war has entered a new phase: The trench
war...
^
SAVE GAME AS WFRONT.SAV, LOAD 1915 AND RELOAD
ENDTEXT
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Centrals
amount=200
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Entente
amount=200
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
33,61
32,62
31,61
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
31,61
33,61
32,62
endlocations
@ENDIF


@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,62
31,61
33,61
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
32,62
31,61
33,61
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
39,63
40,64
40,62
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
40,62
39,63
40,64
endlocations
@ENDIF


@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
40,64
40,62
39,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
40,64
40,62
39,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
44,70
44,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
44,74
44,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
44,70
44,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
52,68
53,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
53,69
52,68
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
52,68
53,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
22,58
24,60
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
24,60
22,58
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
24,60
22,58
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
31,69
34,68
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
34,68
31,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
34,68
31,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
14,52
15,51
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
15,51
14,52
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
17,39
16,40
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
16,40
17,39
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
19,33
20,32
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
19,33
20,32
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
19,33
20,32
endlocations
@ENDIF

@IF
CITYTAKEN
city=Esternay
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
19,33
20,32
endlocations
@ENDIF

@IF
TURN
turn=1
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
62,72
endlocations
@ENDIF

@IF
TURN
turn=1
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
49,63
endlocations
@ENDIF

@IF
TURN
turn=1
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
38,58
endlocations
@ENDIF

@IF
TURN
turn=1
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
20,18
endlocations
@ENDIF

@IF
CITYTAKEN
city=Reims
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
41,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Reims
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
41,61
endlocations
@ENDIF

@IF
CITYTAKEN
city=Reims
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
38,60
endlocations
@ENDIF

@IF
CITYTAKEN
city=Soissons
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
32,60
endlocations
@ENDIF

@IF
CITYTAKEN
city=Ste Menehould
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
49,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Compiegne
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
27,55
endlocations
@ENDIF

@IF
CITYTAKEN
city=Compiegne
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
24,58
endlocations
@ENDIF

@IF
CITYTAKEN
city=Albert
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
20,40
endlocations
@ENDIF

@IF
CITYTAKEN
city=Compiegne
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
18,40
endlocations
@ENDIF

@IF
CITYTAKEN
city=Arras
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
21,33
endlocations
@ENDIF

@IF
CITYTAKEN
city=Arras
attacker=Entente
defender=Centrals
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
21,33
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Volunteers
owner=Entente
veteran=no
homecity=none
locations
14,12
8,12
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Cavalry
owner=Entente
veteran=no
homecity=none
locations
14,12
8,12
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Infantry
owner=Entente
veteran=no
homecity=none
locations
14,12
8,12
endlocations
@ENDIF

@ENDEVENTS
